Conversations about NES RPGs are often about the wrong things. Sure, there’s often too much grinding. The graphics are sometimes unpleasant. The story is almost always bare bones. All of that is true, but when I go back and play games from this era, the thing that strikes me is experimentation. Final Fantasy, of course, has always been known for experimentation, even as far back as Final Fantasy II.
Final Fantasy III is no exception. You can feel Hironobu Sakaguchi and the rest of the team having a blast playing around with their series. Although some of the experiments bog down the gameplay, overall, the many quality of life improvements